Tuesday, August 25, 2009

Assassin's Creed Pc Xbox 360 & Ps3 Story

Assassin's Creed Bloodlines is one of the latest upcoming games from the Assassin's Creed franchise, available only for the PlayStation Portable. It has been confirmed by publisher Ubisoft for release on November 10, 2009. The game takes place after the events of Assassin's Creed and before Assassin's Creed II. The playable character in Bloodlines is Altaïr. The game will explain the link between three characters of the series: Desmond Miles, Altaïr Ibn La-Ahad and Ezio Auditore de Firenze. Stated at the Electronic Entertainment Expo, by syncing one's saved game data to the PS3 via Remote Play, six unique weapons will be unlocked on Assassin's Creed II. Recently, according to the Ubisoft Assassin's Creed Bloodlines Page, it has been announced that Templar Coins and Treasures obtained in the PSP title can be shared with the PS3 Assassin's Creed II, as well as health upgrades and weapon upgrades being transferrable between the two.

Assassin's Creed 2 moves to the Italian Renaissance in 1486. It is set in Venice, Florence, and Tuscany. Again, you'll play as one of Desmond's ancestors, who is called Ezio Auditore da Firenze. Ezio is born into a noble family, but he soon becomes embroiled in a plot against his family, causing him to exact revenge on the conspirators. Ezio's quest will see him go up against the powerful Grimaldi family, a precursor to the modern-day Mafia. In addition to squaring up against the Grimaldis, we know that the Templars will again make a return. One of the central characters is Carno Grimaldi, who is one of the most powerful men in Venice. Although he's obviously well protected, it appears as if his overconfidence may ultimately be his downfall. Unlike Altair, Ezio isn't a fully trained assassin when you first take control of him. In fact, he's not an assassin at all but simply part of a merchant family. However, throughout the course of the game, you will lead Ezio to embrace the lifestyle of an assassin. Luckily, you're aided by one of the Renaissance's most revered minds: Leonardo da Vinci. The legendary Italian polymath will play a key part in the story, and he's described by creative director Patrice Desilets as the game's answer to James Bond's Q. The inventor created many ingenious designs, and he'll equip you with all sorts of useful gadgets in the game. One of the best creative licenses occurs around da Vinci's famous flying machine, which--it appears--he originally created for Ezio's use. You see how he used it to navigate Venice from the air as he controlled altitude by using the heat from burning platforms floating on the water. Soaring above the watery city looked incredible and was a new way to show off Assassin's amazing vistas. The confused guards mistake the contraption for a flying devil and try to shoot you down using arrows. We watched a demo of Ezio flying through several areas of the city, including Venice's famed Piazza San Marco square, but the ultimate aim is to gain entrance to a heavily guarded mansion in which one of your targets is located. Thankfully, landing on the rooftops reduces the risk of being spotted because there are only a few guards. Ezio easily took out a few nearby snipers, pushing one of them into the lagoon, and he then dived into one of the famous haystacks that make a return from the first game.

Ubisoft announces the production of three short movies focusing on the story of Giovanni Auditore da Firenze (Ezio's father). Those short movies will work as a prelude to the Assassin's Creed 2 storyline... dont miss them!
Hybride Technologies are producing a series of short films based on Assassin’s Creed 2! The panel at which it was announced was entitled “Assassin’s Creed 2: Video Games and Hollywood Converge”, and focused on the the bridge between video games and film.

“Ubisoft has detailed our vision for convergence over the past two years. Now, at Comic-con, we are exclusively revealing one of the first building blocks to this strategy: Assassin’s Creed 2: Lineage,” said Yannis Mallat, chief executive officer at Ubisoft Montreal. “We’ll be discussing the links between the game and the short film series with some of the key players of the project. We are thrilled to be able to share the results of our efforts with the Comic-com audience.”

Hybride Technologies, the visual effects studio behind 300 and Sin City, along with Corey May, Assassin’s Creed 2’s scriptwriter are working together to bring the fans something spectacular!




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