Monday, February 15, 2010

BIOSHOCK 2

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Code:
Minimum system requirements:
• Processor: AMD Athlon 64 Processor 3800 + 2.4Ghz or steeper, Intel Pentium 4 530 3.0Ghz Processor or steeper;
• RAM: 2GB;
• Video card: NVIDIA 7800GT 256MB or steeper, ATI Radeon X1900 256MB or steeper;
• Hard disk: 11GB;
• Sound card: with 100% support for DirectX 9.0C or built into the motherboard;
• Operating system: Windows XP, Vista, Windows 7;
• DirectX: DirectX 9.0c.

Recommended system requirements:
• Processor: AMD Athlon 64 X2 5200 + Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz;
• RAM: 3GB;
• Video card: NVIDIA 8800GT 512MB or steeper, ATI Radeon HD4830 512MB or steeper.

Other requirements:
• Requires Internet connection;
• Ability to save the game, collect achievements, receive updates and play online with Games for Windows LIVE;
• From the software required: Microsoft Visual C + +2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE
Client Patch, Sony DADC SecuROM, Microsoft DirectX.


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Code:
Install Notes

1. Extract RARs
2. Mount or burn image
3. Install
4. Copy content of crack folder to your game dir and overwrite if needed
5. Run Bioshock2Launcher.exe
6. Slaughter your objectivist ass off!
Create a xlive offline account for save and load. If you want to play online
you will have to buy the game.
Razor 1911 Greetings

Alisa Rosenbaum and all our friends.



Working Crack MUST USE THIS CRACK
Code:
http://www.megaupload.com/?d=R194CTJ4
http://hotfile.com/dl/28103893/c79aa43/Crack_Fix.rar.html
http://rapidshare.com/files/348300796/Crack_Fix.rar.html[
PASSWORD: Mahaj

Install Notes
~~~~~~~~~~~~~
1. Extract RARs
2. Copy Bioshock2Launcher.exe to this folder
...\BioShock 2\SP\Builds\Binaries
...\BioShock 2\MP\Builds\Binaries
3. enjoy!


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Code:
http://rapidshare.com/files/349700138/BioShock_2-Razor1911.part01.rar
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DARK VOID

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[INFO]

--> Hight quality!
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[SCREEN]

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Code:
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Monday, December 28, 2009

RESIDENT EVIL 5 PC VERSION UPDATED


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Quote:
Produced by series veteran Jun Takeuchi, this next-generation follow-up to the terrifying series introduces the theme of escape as its core survival instinct. As Chris Redfield (former S.T.A.R.S. member and now part of the BSAA unit), your life is in danger as you strive to complete your most dangerous mission yet in a sweltering desert colony where a new breed of evil has been unleashed. Swarms of marauding evil beings will charge at you when your pulse is racing at a heart-shattering pace. Environments will play a bigger factor than ever here, using the power of next-gen systems to create a world where terror might lurk in any alcove or shadow. Powerful lighting effects overwhelm the player with mirage movement and blinding brilliance, and even in the light of day, there is no safe haven in this Resident Evil.


SCREENSHOT

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DOWNLAOD

Code:
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Wednesday, December 23, 2009

JAMES CAMERON'S AVATAR : THE GAME Pc Version


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Genre: Third-Person Action
Publisher: Ubisoft
Developer: Ubisoft
PEGI Rating: 12+
Release Date: December 30, 2009
Metacritic score: 66%



Screens:

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Multi 5 release: Eng, Fra, Esp, Ger, Spa !!! No russian !
No Crack Yet !!


James Cameron's Avatar: The Game is the official videogame based on the highly anticipated film James Cameron's Avatar. The videogame will take you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers will encounter the Na'vi, Pandora's indigenous people and discover other life forms the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na'vi, gamers will find themselves thrust into a fight for the heart of a planet and the fate of a civilization.



Minimum Configuration

Operating System: Windows XP (with SP2) or Windows Vista (with SP1)
Processor:
3 Ghz Intel Pentium D 830
AMD Athlon 64 X2 3800+ or better
RAM: 1 GB Windows XP / 2 GB Windows Vista, Windows 7
Video card:
NVidia 6800 or ATI X1650 or better
256 MB DirectX 10.0-compliant video card or DirectX
9.0c-compliant card with Shader Model 3.0 or higher
See Supported List more information.
DVD-ROM: DVD-ROM
Hard Drive Space: 1.5 GB
Sound: DirectX 9.0c Compatible Sound Card with Latest Drivers
Internet: Broadband connection and service required for multiplayer mode
Windows-compatible mouse required



Recommended Configuration:

Operating System: Windows XP (with SP2), Windows Vista (with SP1) or Windows 7
Processor: Intel Core 2 Duo Family, AMD Athlon 64 X2 5200+, AMD Phenom or better
RAM: 2 GB
Video card:
NVidia 8600 GTS or better, ATI X1900 or better
512 MB of graphic memory
See Supported List for more information.
DVD-ROM: DVD-ROM
Hard Drive Space: 1.5 GB
Sound: DirectX 9.0c Compatible Sound Card 5.1 with Latest Drivers
Internet: Broadband connection and service required for multiplayer mode
Windows-compatible mouse required


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HOTFILE

http://uploading.com/files/45aadc54/JCAVTG%252520by%252520Hevon.part01.rar/
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THE SABOTEUR PC Version With Torrent file also

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Experience the ultimate open-world action/adventure as The Saboteur. Fight, climb, and race your way through a uniquely stylized version of Nazi-occupied France, and hunt down your sworn enemies who have taken everything from you. Enter the seedy underground world of a saboteur living in 1940s Paris, where the women are sexy, the missions are epic, and the revenge is satisfying.

Play as Sean Devlin, a street-tough Irish racing mechanic seeking personal redemption in the first open-world action game set in Nazi-occupied Europe. Now, it?s time for payback ? with the help of the French Resistance, British intelligence, an arsenal of weaponry, and your own street smarts and brawn, you must exact revenge on those who aimed to destroy your life. Motivated by retribution and armed with tactics of sabotage, blow up zeppelins, derail trains, implode bridges, destroy armored tanks, and level enemy facilities in the name of vengeance.

General Features:

* Live the resistance in an open-world Paris ? Fight and sabotage your way through a stylized open-world 1940s Paris ? from the top of the Eiffel Tower, to the riverbanks of the Seine, the cathedral of Notre Dame or the prestigious Champs-?lys?es.

* Be the Saboteur ? Use a broad range of weapons and explosives to perform your blockbuster sabotage as you single-handedly hunt-down your enemies to dismantle and destroy the Nazi occupation.

* Quiet In, Loud Out ? Use gameplay systems like Climbing, Sneaking, and Stealth Kills to infiltrate the Nazi occupation to perform acts of Sabotage Once you?ve blown your target to pieces, leverage the intuitive cover system and assortment of weapons to blast your way to freedom.

* Vertical World ? This version of Paris was designed to leverage the unique abilities of The Saboteur. Being a Saboteur is all about surprise attacks and Paris? rooftops are the perfect path for your secret operations.

* Will to Fight ? The Saboteur introduces a innovative new feature that is both an iconic visual style, and a compelling gameplay element. See and feel Paris change around you as you progress through the game. Go from a dark and oppressed black and white policed state, to a bright and inspired world where the citizens fight back..

* Hijack any vehicle ? From high performance racecars to military vehicles, as the Saboteur, you can drive any vehicle that comes along to escape your pursuers.

Publisher: Electronic Arts
Developer: Pandemic Studios
Genre: Historic Action Adventure
Release Date: Dec8, 2009
ESRB: MATURE

Release name: The.Saboteur-RELOADED
Size: 6.2GB

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TORRENT FILE
The torrent file is RELOADED version if u download from this file
u will get above 181KBPS speed because i have downloaded from this torrent file
that's why i am telling you.

http://isohunt.com/download/144010681/Saboteur.torrent

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Image = 6090 Mb

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Tuesday, November 17, 2009

Left 4 Dead 2 Review By IGN

Left 4 Dead 2 Review By IGN............... *(9.0/10)

Here we are roughly one year after the release of Left 4 Dead, and its sequel is already out. For Valve, Left 4 Dead 2 represents an unusually speedy turnaround time considering the delays and release date fuzziness generally associated with its games, notably in the years leading up to Team Fortress 2 and the still mysterious status of Half-Life 2: Episode 3. Despite that history and the potential concerns associated with how soon this game is showing up after the first, Left 4 Dead 2 is very much a complete game, much more so than the original, and is without a doubt the better product. If you're still in the mood to group up with friends and slay packs of ravenous undead, then it doesn't get any better than this. However, if you're tired of Left 4 Dead's gameplay formula, the sequel, as good as it is, may not be enough to warrant a purchase. It's a game that's more about refinement and augmentation of existing features instead of offering something dramatically new.

As a result, after you've played Left 4 Dead 2, it's difficult to go back to the original without a mild sense of disappointment. Remember, of Left 4 Dead's four original campaigns, only two were set up for Versus play right out of the gate. It wasn't until Valve released the Survival Pack months later that players got the full Versus experience as well as the now-standard timed Survival mode. Left 4 Dead 2 has five full and more interesting campaigns, a more fleshed out and distinctive setting with some fantastic action set pieces, more personality, more modes, and in general gives you more to do. In many ways, I wish this would have been the product that was released first since it feels much more full-featured than the original, and the fiercely team-oriented style of gameplay wouldn't have been as familiar then as it is now.

It's entirely possible you're someone who never played the first and have no idea what I'm talking about, so I'll take a step back for a moment. It's the zombie apocalypse, and you play as one of four human Survivors who attempt to shoot their way through hordes of fast-moving "infected" (which I'll refer to as zombies) to get to the end of a map. The sequel is set in the American southeast and the new cast of characters is more memorable this time around, as they seem more aware of their situation, chattering away and commenting on specific parts of the environment as they battle through. Ellis' inane stories while huddled in safe houses are a particular highlight as he waxes on about accident-prone acquaintances while mobs of bloodthirsty zombies converge on his position, at which point the others understandably tell him to shut his mouth.

That's not what you should be doing while playing, however. More effectively than most other titles out there, Left 4 Dead 2 forces you to work as a team if you want to win. You need to talk, and you need to participate. Every member of your four person squad of Survivors needs to be communicating about what they're doing, calling out locations for ammunition, weapon, and health pickups, and asking for help when in trouble. The catch is that no stage ever plays out the same way, because there's an artificial intelligence called the Director governing the action. Packs of common zombies can attack at any time, and if what the Director throws at you proves too challenging, your path of progression through a stage may even get swapped around to make things easier. It makes every experience different, and encourages repeat play as it adapts to challenge players of any skill level.

Like before, there are multiple difficulty settings, with Normal serving as a good entry-level challenge while on Expert only those with the best communication, decision-making, and reaction skills will survive. Left 4 Dead 2's Realism mode makes the challenge even more daunting, removing helpful glows around items and weapons amongst other things, meaning it's all up to your communication skills to call out ammunition and item pickups or to let people know you're in trouble. If you're the type of player who generally shies away from a conversation and prefers to remain silent, then you're not going to like Left 4 Dead, mostly because your team isn't going to do very well if everyone's only interacting on a minimal level. Because of how much teamwork is required in Left 4 Dead, it's also one of the best games out there for triggering an emotional response in players, which works both ways. If you manage to pull through, you feel a much greater sense of accomplishment, and if you're losing, it can be singularly frustrating since your success is just as reliant on the behavior of those around you as it is on your own personal skill.

Bots are still included, though, so if you do want to run through the five campaigns by yourself that's entirely possible, and should a person have to drop out midway through a campaign, an artificial intelligence will take over so you don't have to all give up. Your computer-controlled teammates will work alongside, making accurate shots, swapping out weapons, reviving, trading items and healing when necessary. It's nowhere close to as entertaining an experience, but it's still functional and playable solo. Ideally, like when preparing for a dungeon run in an MMO, you'll be able to get a full party together to tackle the challenges, and it's an experience that's at its best when in a full Versus game.

Versus is also where you'll be challenged the most, as four players will be running through as Survivors and four others controlling the powerful boss zombie types. These include the Tanks, Boomers, Smokers, and Hunters from the first game, in addition to the new Spitters, Jockeys, and Chargers. The new boss zombie special powers add layers to the gameplay, such as the Spitter's acid pool that can do heavy damage over time to anyone who stumbles into it. The Jockey's ability to take over control of a Survivor's direction of movement makes for even more interesting combination possibilities here, and overall the addition of these new boss zombies adds in a welcome amount of depth and, if you're playing as Survivors, unpredictability to the play experience. If your Infected team is working together you can time Boomer bile attacks with Jockey jumps and Spitter attacks so large groups of common zombies are attacking while one Survivor stumbles under a Jockey's control and the rest are slowly dying in a pool of acid.

These kinds of team tactics are subject to further refinement when you take into account the campaign-specific challenges, some of which are sure to get your pulse pounding. To be perfectly clear, this is not a relaxing game. You're tense and fixated on the screen at all moments, and during sequences like the rollercoaster race in the Dark Carnival campaign and the storming and flooding of the second half of Hard Rain, you'll need to pay even closer attention. The campaigns here include exciting crescendo events and defense sequences that any hardcore Left 4 Dead fan is going to go absolutely nuts over. In that sense, if you're still playing Left 4 Dead and are looking for more, then you're going to love this product.

It's not just the better campaigns, the more fully-realized and detailed environments and the switch from the dark city streets of the first game to the bogs, carnival grounds, marshes, and sunlit construction yards that contribute to reasons why this is a better game. There's also a wealth of little things that make this a sturdier, more complex, and more entertaining experience. You'll find scattered around rooms incendiary and explosive ammunition pickups for all to enjoy, a wider range of rifles, submachine guns, shotguns, and sniper rifles to pick apart your opposition (though many of the like weapons models behave similarly), and perhaps most importantly of all, in Left 4 Dead 2 you can take advantage of melee weapons.

These things can absolutely shred the undead, particularly the machete, katana, and limited use chainsaw. They replace your pistol when picked up, and are not only a source of gruesome comic relief, but are also effective at surging through thick clusters of enemies. If your Survivor teammates are trying to heal and share adrenaline shots, choose between med packs or defibrillator kits, or decide between pipe bombs, Molotov cocktails, or the new bile bombs that when shattered are like zombie lightning rods, there's no better way to seal off entrance to the area than by meeting any approaching foe with a whirring chainsaw. Or if you're out of ammunition and see the safe room just ahead, instead of simply shoving foes aside, why not smash in their skulls with a few broad swipes with an electric guitar? In other words, the melee weapons aren't just a bullet point on a marketing sheet, but add a noticeable and welcome element to the gameplay. And, for Valve fans, it's yet another opporunity to wield a crowbar.

The most powerful addition is the grenade launcher which, while effective at blasting apart zombies, is a dangerous weapon to use because of its potential for friendly fire. Using the gas cans, propane tanks, and other volatile elements strewn about each campaign map is probably a little bit safer, and something that's incorporated into the new Scavenge game mode. Here, a team of four Survivors battle against a team of four Infected, like Survival mode, the arena is limited in scope. There's no travel destination, so instead the Survivors try and round up gas cans from the surrounding area and dump them into a generator to secure them. The Infected try and stop this process, and it's a best out of three affair as the teams of four swap sides. Trying to stay organized on the Survivor side; deciding which cans to chase, tossing them off balconies to waiting teammates, and ensuring you don't actually set them on fire in the process is great fun, and because the mode tends to end pretty quickly, it's easy to hop in and out of and should serve as a nice bite-sized, more accessible adversarial experience.

Across all these modes you'll find the gameplay to still be electric-quick, as you'll need to swiftly spin and run and swipe while zombies charge in at full tilt, or adjust your aim to help a teammate who's been snagged by a Jockey before they disappear over a ledge. Because of that, this is an experience that feels more at home on the PC than on consoles where mouse control easily allows for rapid movements. The Xbox 360 version is still functional and satisfying, however, so no worries there.

The game also looks better than the first thanks to the daytime setting of most areas that lets the light better illuminate the level of detail, and also because of the zombies' animations. The droves of undead look much more lifelike this time around, sprinting and stumbling with an authenticity that might even be scary if you weren't caving in their foreheads with frying pans and cricket bats. The way they react to gunfire is far more gruesome, and something fans of the ol' ultraviolence will definitely appreciate. It's not just decapitations and severed limbs this time around – zombies nearly disintegrate as you pepper them with bullets. Entrails spill from cavernous abdominal wounds and shotgun blasts can pockmark their torsos, revealing ribcages and all manner of grisly innards. Yeah, it's gross, but it's also rewarding in a gruesome kind of way. The sound design is as strong as ever, which should be no surprise coming from Valve, and new music tunes have been mixed in with familiar ones to better root the sequel to its setting.

Left For Dead 2 Pc Version

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Quote:
Year: 2009
Genre: Action / Horror (Tactical / Shooter) / 3D / 1st Person
Developer: Valve Software
Publisher: Valve Software
Platform: PC
Publication Type: license
Language: English Russian
Tabletka: None


Game description:
Quote:
The long-awaited continuation of the ordenonosnogo cooperative shooter "Left 4 Dead", recognized by many publications best game of the year 2008 in its genre. At this time, you along with friends to wade through the city, swamps and cemeteries of the American South - from the port of Savannah to New Orleans - during the 5 large campaigns. You play as one of four surviving heroes who have a wide range of all kinds of weapons, like the classic design, and advanced modifications. In addition to firearms you will be able to deal with mertvyaki and in my own way, like a man, picking up a chainsaw, axes or deadly horrific shattering ... pan! Yes, now dead finally have a thing to be afraid! Henceforth, the decaying flesh, too, knows the fear!
You have to use the entire arsenal against the monstrous no special Infected (or playing for them in the mode Versus). Also, you will meet with "unusual" normal infected, including the nightmarish madmenov (mudmen). To make a mad L4D gameplay even more furious, "Director" (AI Director), artificial intelligence, monitor your actions in the original game and correct the environment on the basis of this analysis has now reached the next level - 2.0! From now on, he changes the weather, the population of zombies, their behavior, the different effects and sounds based on your behavior more effectively. "Director" tune L4D2 under your style of play. You just have to remember in time to press the trigger or clobber monstryatinu those that came to hand


System requirements:
Minimum:
Code:
Operating system: Windows ® 7 / Vista / Vista64 / XP
Processor: Pentium 4 3.0GHz
RAM: 1 GB for XP / 2GB for Vista
Video Card: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
Place on Zhesko disk: At least 7.5 GB of free space
Sound Card: DirectX 9.0c compatible sound card



Recommended:
Code:
Operating system: Windows ® 7 / Vista / Vista64 / XP
Processor: Intel core 2 duo 2.4GHz
RAM: 1 GB for XP / 2GB for Vista
Video Card: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
Place on Zhesko disk: At least 7.5 GB of free space
Sound Card: DirectX 9.0c compatible sound card


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INTERCHANGEABLE LINKS
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